Web game

Wrong Turn Rally

A turn-based, online, point-to-point road race. Build your car, race across a branching map, dodge the law and the weather, and hunt for hidden garages.

Wrong Turn Rally race screen: a branching route map split into weather zones, with the player's roadster stats and turn choices on the right
A race in progress: weather zones across the map, fuel stops along each route, and the driving choices for your turn. Click to view full size.

The idea

Wrong Turn Rally is a multiplayer browser game that mixes car-building with board-game-style racing. Every race is a new, randomly generated branching map, so the fastest route is never obvious, and the wrong turn might be the right one.

Start a race, share the race code with friends, and take turns choosing your route and how hard to push. Every road type and weather zone changes the odds, so a long detour on the highway can beat a short run down a twisty road in the rain.

Features

  • Build and upgrade your car with parts that change how it handles the road
  • Randomly generated, branching point-to-point maps
  • Chance cards, police, and changing weather that keep every race unpredictable
  • Hidden garages to discover along the way
  • Real-time-feeling multiplayer through lightweight polling

How it's built

Plain PHP 8 with no framework, MariaDB for storage, and vanilla JavaScript on the front end. The server is authoritative: every dice roll happens in PHP with a seeded random number generator saved with each game, so results are fair and reproducible. Game data like cars, parts, chance cards, and weather lives in editable JSON, and a bot-race simulator is used to balance the rules.

Want something like this?

I design and build custom sites, apps, and games. Let's talk about yours.

Start a project